As the race towards sisterly civil war moves closer, Rose Red and Bellflower step-up in an attempt to kill the out-of-control Bigby who neither realizes is being controlled by the unseen hand of a powerful sorceress. Although the pair make for a formidable team, they are unsuccessful in Fabletown’s second attempt to stop the half-crazed monster.
The Camelot reborn storyline continues (even with a sword stuck in a stone) and it seems less and less likely that Rose Red and Snow White‘s battle of wills won’t end in bloodshed. As foreshadowing of just that, the issue opens with three pages involving a secret meeting between Snow and Cinderella whose unique skills will apparently be put to the test against one of the hardest assignments she’s ever accepted. As for Bigby, with the series winding to a close (and the magic used to effect Bellflower’s dagger) one would suppose that someone might come to the conclusion of other forces being at work. Worth a look.
As the rest of the scattered X-Men discover they aren’t in Kansas anymore, Jean Grey enlists the help of Miles Morales in hopes of finding the rest of her time-and-space displaced team. Angel and X-23 manage to make it back to the home of their X-Men only to find more questions as the Beast sits down for dinner with Victor von Damme, and Iceman deals with a pissed-off Mole Man and his entire underground army.
Getting Angel and X-23 back adds some nice levity to the situation while the rest of the team mainly freaks out with their new reality. For someone unfamiliar with Marvel’s Ultimate Universe (which I’ve mostly avoided other than the early Ultimate Spider-Man arcs) I felt as out-of-place as the X-Men, but given the fact that is exactly the issue’s hook it certainly doesn’t hurt the story (although those more familiar with the universe will obviously get more out of the cameos of the various alternate versions of Marvel Comics characters). Worth a look.
Following up the events of the series’ first arc involving the rescue of a bizarre alien baby of immeasurable abilities, Justice League United Annual #1 bring the Legion of Super-Heroes back in time to destroy the fast-evolving child (already a teenager) before it grows into the monster of the 31st Century responsible for the destruction of countless worlds and billions of lives.
Opening with a battle between a distraught Mon-El and half the team including the Martian Manhunter, Equinox, and Adam Strange the comic is filled with quite a bit of action in a thinly-veiled tale about young Ultra growing into a Galactus-type monster capable of universal destruction.
The B-story involves Green Arrow, Animal Man, Supergirl, and Stargirl tracking down the villainous Bith and discovering that their dead teammate Hawkman isn’t so dead (although he’s apparently now working for the other side). For an annual the issue works well kicking off the next arc of the series which (even for someone who isn’t a bit Legion fan) should get interesting with the number of characters making appearances before all is said and done. Worth a look.
“The Fall of G.I. JOE” continues as the fate of the military organization is discussed in Washington various forces, each working with limited information and at cross-purposes, head into Galibi. As the small force of Flint, Roadblock, Mainframe, and Helix search for the terrorist base of Grigor Rashidov, Tomax learns of the defection of Siren‘s militant son to the group. Complicating matters even further leads Tomax to hire non-Cobra agents, which turns out be Duke, to retrieve the boy through byzantine means providing only the vaguest information about the situation. However, given the fast-approaching JOE hit-squad to the camp had Tomax left the situation alone it would have solved all of his problems.
Choosing his mission, and the life of a boy who he believes is a hostage not a whackjob Cobra believer, over that of his former comrades, Duke warns Rashidov of the arrival of an American hit squad. The ramifications of his actions muddy the waters of the new series even further and might very likely lead to more trouble between the JOEs and their former commander. For fans.
With the heroes unwilling to surrender, Aku continues to send his army of robot duplicates to pound the Powerpuff Girls, Samurai Jack, Ben Tennyson, and Dexter into submission while ordering Mandark to make good on the League of Extraordinary Villains‘ threat by destroying one of the heroes’ worlds should they fail to surrender.
Given Aku’s apparent disdain for his contributions to the cause, and believing his world has been targeted (which will make it impossible to rule if destroyed), Mojo Jojo switches sides and attempts to help the heroes stop Aku’s plans.
Mojo Jojo’s hero turn puts the character back into the action after being largely marginalized over the past few issues. It also earns the respect of Bubbles, Blossom, and Buttecup in an undeniably adorable panel. Realizing at the last minute his world hasn’t been targeted it will be interesting to see Mojo’s choices in the mini-series finale and what the revelation means to Mandark. Worth a look.
You know what they say about the best laid plans. Despite the effort the team spent in recovering the Vampyr tome from Dracula and locking it up safe in Xander and Spike‘s new apartment, the roomies discover the book has been taken by Andrew back to the giant gaping hole which was once Sunnydale (the site of a Burning Man-style celebration on Halloween) in order to fix a mistake.
Buffy the Vampire Slayer Season Ten #8 works by obscuring the true motives of Andrew for multiple pages while allowing the Scoobies to fear the worst. Andrew’s guilt to bring back Jonathan makes sense, but it’s that final panel which suggests an unexpected return of a fan favorite that will likely get fans in a frenzy and have huge ramification for everyone involved.
The B-story involving a de-powered Old One with a very personal grudge against Slayers hunting Buffy isn’t as interesting, but I’m willing to see where it leads (especially as long as the main story continues to deliver). Worth a look.
[Dark Horse, $3.50]
“The Quest of the Broken Blade” continues as we learn Samurai Jack has gone into hiding after his magical sword was shattered. Attempting to lay low as bearded hermit in one of the largest cities, Jack is discovered by a bounty-hunter named Robo-Merc forcing him to flee once more. The sequence also alerts the audience how the world has grown even darker since its hero went into hiding.
Distressed to learn his prey has alluded him once more, Aku is mollified after he learns the assassin can track the samurai down through the trace of of blood he was able to collect. It seems Samurai Jack’s time has run out.
While Robo-Merc is a fun new Aku minion, the most interesting piece from the latest issue of Samuari Jack is the reveal of how the samurai’s sword was initially forged and how those same elements (three monks, three gods, and three hammers) gather once more to reforge the blade before all is lost. Worth a look.
Old Hob‘s would-be mutant army gets its first test when Pigeon Pete accidentally leads Rocksteady and Bebop right to them. Of course, it doesn’t take long for all hell to break loose. Realizing the danger her former enemies are in, Alopex steps out of the shadows and enlists the help of Angel and her high-tech suit. Donatello it seems has other plans.
More concerned with the events in Dimension X and the construction of the Technodrome nearing completion, Donatello leaves the group to enlist the help of Harold and work towards stopping the Krang invasion of Earth which he sees as a far greater threat that the Shredder‘s vendetta against Splinter and his family. I don’t expect this split to last all that long but it does open Donnie up for his own storylines while opening a spot on the team for my favorite new character of the series. Yeah, I’m pretty happy Alopex is back in action once more (now would somebody get busy making me a figure?). Worth a look.
Atomic Robo‘s Old West adventure continues as the time-displaced science-adventurer and his new companions Doc Holliday and U.S. Marshal Bass Reeves face off against the army of cyborg warriors created by Baron von Helsingard’s in his secret war zeppelin factory hidden in the Rocky Mountains from which he plans to attack the United States. Got all that?
Quickly running out of power, Robo doesn’t allow that to stop him from jumping straight into the fray and attempting to stop Helsingard’s army before it is unleashed on the country (all while debating the time ramifications of such an occurrence taking place). And despite the odds, Holliday and Reeves continue to lend their support (even when it means jumping through the air to land on a moving zeppelin).
Brian Clevinger and artist Scott Wegener don’t skimp on the action or humor as the latest Atomic Robo limited series continues to rolling along towards its conclusion in the next issue. Worth a look.
[Red 5, $3.50]
After leaving this title during Kara‘s run as a Red Lantern I return to find an unexpected guest-spot by the Red Hood in as compelling use of the character as we’ve seen in the New 52. Despite her initial distrust of Batman’s former partner, Kara agrees to the unlikely team-up to help Jason Todd stop the supply of alien weapon technology on the black market.
Even with the appearance of a Venom-powered Red Hood and a story involving gun-runners, the latest issue has a warmth and fun to it that is has become a growing scarcity in DC titles since the launch of the New 52. I actually enjoyed writer Tony Bedard’s take on the Red Hood so much I was hoping the character may stick around for another issue, but it appears Kara is going to have her hands full attempt to live as normal a life as possible.
For a character who had become lost in grief and anger, and had been allowed to bottom out and wallow and whine herself into a shell of her former self it’s nice to see Supergirl have a little fun for a change. Worth a look.