While fun, Batgirl #47 is a jumbled mess. Offering us an team-up between Batgirl, Spoiler, and Bluebird the latest issue sends Babs and Stephanie into the GCPD disguised as cops in an undercover mission so ridiculous it would have made Charlie’s Angels blush. The girls’ night out vibe is cute, but Barbara’s plan (breaking into a police station where nearly everyone knows her by sight) is half-assed at best.
It also doesn’t help that the art from the issue is a scatterbrained as the story with two different artists sharing duties. The very talkie issue also takes far to long to get to the break-in as we’re forced to wait through Babs dealing with the bizarre New 52 version of her father (seriously DC, WTF did you do to Commissioner Gordon?) and roommate issues.
Despite the issue’s cover Batgirl #46 doesn’t quite give us the Batgirl and Spoiler team-up we were hoping for. In fact Stephanie Brown doesn’t even appear until halfway through the issue when Babs sets out to save the Spoiler who has gotten in over her head with the local gangs. Still, for at least a few panels we get to see the woman who should be Batgirl fight along side of the woman who is Batgirl.
Meeting during Spoiler’s fight with the gangs, the issue can’t quite resolve a major problem with the New 52 reboot where the two are far too similar in age for Babs to be taking the older sister approach which she did prior to the start of the New 52. Given the comic’s second soft reboot, which attempted to de-age the character a bit with the introduction of a new costume and creative team, balancing her actual age and experience to that of Spoiler is problematic (which is probably why the two say less than 100 words to each other).
I haven’t picked up an issue of Justice League United over the last six months finding the title’s opening arc only so-so. The cover of Justice League United #14, featuring Stargirl and Batgirl, however grabbed my attention as did the odd collection of characters within. With the series facing cancellation before the end of the year it’s obvious that writer Jeff Lemire and artist Paul Pelletier have been left to their own devices to construct an unusual tale that while baffling still makes me want to stick around to see how things turn out. Congrats DC you’ve finally sold me on the title.
The issue includes no dialogue (other than a single deep exhale of relief from our heroine on the finale page) meaning those (like me) not following the events of Batman: Endgame may be lost going in as there’s no preamble, discussion, or narration to get us up to speed. Thankfully Batgirl’s role in the issue is straightforward even if questions are left unanswered.
I’m still very much on the fence about the New 52’s version of Black Canary, or her new title as the lead singer of a touring band, but at least Batgirl: Endgame #1 makes Dinah less of the vacuous bitch than she’s been in the last few issues of Batgirl and allows the former besties to finally bury a hatchet whose very existence was perplexing to begin with. Worth a look.