Green Lantern

Hal Jordan and the Green Lantern Corps #14

by Alan Rapp on February 23, 2017

in Comics

Hal Jordan and the Green Lantern Corps #14Leaving John Stewart to work out the logistics of how to get the Green Lantern Corps to work with the Sinestro Corps going forward by pairing Lanterns up and sending them after missing members of the Sinestro Corps, Hal Jordan and Kyle Rayner head out on a mission of their own.

Hal Jordan and the Green Lantern Corps #14 gives each of the characters their own moments. For Guy Gardner this means tracking down an old snitch for valuable intelligence on where to look for the missing Lanterns. For Stewart that means leading the unsteady new enterprise of combining former enemies as partners. And for Jordan and Rayner that means working together to seek out the missing Saint Walker who it seems will also have a role to play in the new version of the Green Lantern Corps. However, first they pair will have to rescue the imprisoned Blue Lantern.

[click to continue…]

{ 0 comments }

Hal Jordan and The Green Lantern Corps #12

by Alan Rapp on January 16, 2017

in Comics

Hal Jordan and The Green Lantern Corps #12 comic review

“Bottled Light” comes to a close with Hal Jordan (yah!) and Kyle Rayner (ugh!) showing up in time to help the freed Green Lantern Corps and Sinestro Corps fight their jailers Larfleeze and Brainiac. The arc finale has plenty of action as well as some shock for Guy Gardner and the gang at the arrival of their old friends.

[click to continue…]

{ 0 comments }

Hal Jordan and The Green Lantern Corps #10

by Alan Rapp on December 27, 2016

in Comics

Hal Jordan and The Green Lantern Corps #10 comic reviewYou just can’t keep a good man down. Hal Jordan‘s latest death doesn’t stop the Green Lantern for long (even if his return does mean an appearance by my least-favorite Green Lantern). With the help of Kyle Rayner, the pair of remaining Guardians of the Universe help Hal find his way home and out of the Emerald Space where he’s greeted by long-lost friends such as Tomar-Re and Katma Tui.

I’ve been blissfully happy that the comic has had no Kyle in it so far, but the new White Lantern is put to good use here helping Hal find his way back to life through the ring he forged. It’s a good thing he’s back, because the rest of the Corps is in dire need of his help.

[click to continue…]

{ 0 comments }

Hal Jordan and The Green Lantern Corps #9

by Alan Rapp on November 29, 2016

in Comics

Hal Jordan and The Green Lantern Corps #9The Green Lantern Corps and the Sinestro Corps‘ attempt to save the planet of from an attack on Starro leaves the group in a precarious position. Not only must they think of a quick way to stop the mind-controlling starfish from taking control of them as well, but the group also discover that the entire city has been taken and bottled by an old DC villain – Braniac. Even after working together to stop Starro, the Lanterns have an entirely new set of problems to deal with.

The issue’s back-up story begins to investigate just what happened to Hal Jordan after his attack on Warworld. As the his ring continues to seek out its master, we see into the Emerald Space where Hal exists between life and death. Approached by a former Green Lantern, Hal discovers although he has earned his rest his ring-slingin’ days may not be over just yet.

[click to continue…]

{ 0 comments }

Green Lanterns #11

by Alan Rapp on November 21, 2016

in Comics

Green Lanterns #11With the unstable Frank Laminski now in control of the Phantom Ring, it falls to Jessica Cruz and Simon Baz to take down the would-be hero. The task is doing so is complicated by Laminski actually performing some very public heroic duties, including saving a young girl’s life. Caught on camera, the two assigned Green Lanterns for Sector 2814 struggle to explain the situation (although Laminski’s unstable personality eventually gets them out of the jam).

The scene in which the Green Lanterns are stopped in their tracks not by a villain but by a reporter works well. Having Laminski’s own insecurities get them out of the situation feels a little too neat, as it saves the heroes from thinking their way out of the problem.

[click to continue…]

{ 0 comments }