The Huntress and Power Girl‘s return to Earth-2 begins here. I’m on record as being vehemently against the move. Although the Worlds’ Finest #26 doesn’t sell me on the concept it at least doesn’t lose its way by delving headfirst into a war-torn new world. It’s actually odd, but we see very little of the modern day homeworld of the two heriones in their first issue back home.
Worlds’ Finest‘s best issues have all centered on the friendship between Power Girl and Huntress which continues here and (thankfully) doesn’t get overwhelmed by their new surroundings. I’m still not looking forward to months of New 52 Apokolips storylines (or Desaad‘s return) but at least the core relationship of the book appears to remain intact.
Oddly, the comic also continues the storyline on Prime Earth where Tanya Spears has been apparently tapped to take Power Girl’s place (both in and out of tights). How or why this is possible is unclear. I also wonder how long the comic plans to split focus between two worlds taking several pages away from its established stars. For fans.
The twenty-fifth issue of the series sees both the Huntress and Power Girl make their goodbyes before returning to their own Earth. Although the journey back home has been foreshadowed for some time, I’m less than thrilled with the comic sending the two heroes back to a universe I care even less about than the New 52 version of Earth-1. However, given that future solicitations suggest one or both characters will be making appearances in titles taking place on the main New 52 Earth it’s a bit unclear how long their trip home will last.
With at least the next several issues taking place on their hellish homeworld which has fallen to Apokolips and an evil Superman, Worlds’ Finest #25 plays to the series strengths by centering the storyline on the friendship and interaction of our two heroines. The issue works well and even an appearance of the New 52 version of Desaad (adding a bit of action to the proceedings) can’t ruin what works as a bittersweet portend that perhaps the series’ best issues may now have already been told. Worth a look.
With Power Girl busy attempting to finish the dimensional device to send the two heroes home (and restore power to the city which her first attempt caused), Huntress is on her own deal with a hostage situation involving a scientist who works for Karen Starr and a Slavic terrorist planning on using the blackout to detonate a dirty bomb.
Keeping the two heroes separate, Huntress carries the main story on her own as we peek in at Power Girl’s attempts to rectify the damage her creation has caused and set up a second attempt in next month’s series finale. As the series is ending I guess it’s settled that the pair will returning to the New 52 version of Earth-2 which disappoints me as I’ve enjoyed the small niche within this world Helena and Kara have managed to carve out for themselves.
Although we don’t get much interaction between the pair, as a penultimate issue Worlds’ Finest #24 works well as the threat to Huntress and the city is far more grave without the safety net of Power Girl swooping in until her bestie already has the situation well in hand. Worth a look.
Discovering with the right hardware she can indeed open up a portal home, the latest issue of Worlds’ Finest centers around Power Girl doing just that. Selling off the rest of her company to make her gateway, revealing her super-powers to her employees, and throwing all caution to he wind, Karen Star starts the machine and… blacks out the entire city.
As Power Girl is busy trying to restore power to the city (even if she has to fight off the U.S. Military to do it), the blackout helps out a trio of robbers intent on stealing dangerous nuclear material from a reactor at M.I.T. which leads the Huntress to swing into the action.
Although I’m against Helena and Kara returning home to Earth-2, and less than thrilled with the return of Desaad teasing what will likely be a larger role in upcoming issues, Worlds’ Finest provides a healthy mix of both humor and action from the pair of kick-ass heroines that fans should enjoy. Worth a look.
With “First Contact” finished, the Huntress and Power Girl are left to bicker between themselves whether the alternate Earth (with an evil Superman) they caught a glimpse of before Helena destroyed the portal was actually their home.
After the two dispatch a group of mercenaries who have their own plans for the New Gammora technology, the comic splits the pair up for Huntress to search for answers and Karen Starr, with her empire now firmly back under her control, to sell it all off to fund the trip home.
As has been the custom of the comic, Worlds’ Finest #22 also throws in some flashbacks as well featuring the Huntress’ first solo mission in the new Earth that doesn’t exactly go as planned (but does allow her the opportunity to dropkick a wolf).
Tying up the loose ends of the crossover and returning the the early structure of the comic, the latest issue gets the heroines back on track (although hopefully not any closer to going home as I’d hate to see them leave for the less interesting Earth-2). Worth a look.
“First Contact” comes to a close as the mad-scientist and evil doppelganger of Power Girl‘s old friend Ken succeeds in ripping open time and space to a portal back to Earth-2. For the first time I realized how similar this title is to Samurai Jack as the lost heroes finally find a portal home only to be denied at the last second and will continue their quest elsewhere.
Although there’s a lot of family bickering here, Worlds’ Finest #21 includes some nice moments as well including Batman and Huntress instinctively working as a team and even offer a slight celebration afterwards.
Seeing the evil Superman inside the alternate dimension the pair believed to be their old home doesn’t deter them from agreeing to continue to seek a way back to their Earth. Although I don’t think we’re likely to see a Power Girl/Superman team-up anytime soon I’d like DC continue to explore the Batman/Huntress relationship going forward to see where it may lead. Worth a look.
Continuing the “First Contact” storyline begun in Batman/Superman #8, when Superman becomes infected by the same nanites causing Power Girl to loose control of her powers the foursome of heroes split up to keep the pair of malfunctioning Kryptonians away from each other.
Power Girl and Batman fly ahead to New Gammora, where the Dark Knight Detective has deduced the trouble has originated from, and where they discover the mad scientist behind Kara’s recent troubles which are only a byproduct of his plan to perfectly clone Kryptonian DNA, while Huntress and Superman make their way more slowly to the same locale giving the Man of Steel time to recover.
Although it lacks the big moments of the characters meeting for the first time, the second chapter continues to play on how this world’s Batman and Superman are similar yet different to those our heroines remember from their own parallel world while revealing our villain. Worth a look.
After pretty much hating the first issue of Batman/Superman I’ve given the comic a wide berth and haven’t looked back. However, the recent cross-over with Worlds’ Finest involving the Huntress and Power Girl revealing themselves to this world’s versions of their relatives begins here so I found myself picking this issue up (along with Part 2 of the story in Worlds’ Finest #20 also released this week). I was pleasantly surprised.
Despite an art style by Jae Lee that doesn’t really mesh with much of anything in the New 52 (which from one perspective can certainly be seen as a good thing), writer Greg Pak gets the beats right as Batman is confronted by his daughter from another world who he inherently trusts (but doesn’t necessarily trust that he feels that way).
We also see Superman‘s first meeting with an out-of-control Power Girl who he is determined to help whether she wants his help or not (or whether such efforts could endanger himself). I’m curious to see where this storyline will go. Worth a look.
Before they were Power Girl and the Huntress on another Earth they were Supergirl and Robin. More times than not comic annuals aren’t worth the paper they’re printed on. Overpriced and often featuring multiple disjointed stories from more than one creative group, the standalone issues often don’t even fit into the series’ current storyline.
With the Huntress and Power Girl, however, there’s an entire vein of tales left untapped from their time as Robin and Supergirl from Earth-2. Other than a few short flashbacks, we’ve seen little of the heroines original time as heroes before becoming trapped on an alternate Earth.
We get three separate tales. The first gives us Robin’s first outing as Batman‘s partner. The second involves Kara enjoying a little normalcy before being unable to save her date for the evening. And the third story combines the first two as Helena and Power Girl work together to take on an evil Amazon (with an unusual connection to Wonder Woman) who is to blame for Kara’s recent misfortune. Despite the $5 price-tag, it’s still worth a look.
Recollecting issues #13-18 of Power Girl‘s self-titled series prior to the New 52 reboot, Power Girl: Bomb Squad features our heroine dealing with a hidden enemy out to not only destroy Kara but her alter-ego Karen Starr as well. The run also reintroduces Maxwell Lord as the hidden puppet master who has made everyone but a handful of the former Justice League International members including Booster Gold forget his existence.
Along with the slow rediscovery of who Max is, and what he’s capable of, this six-issue run from writer Judd Winick and artist Sam Basri pits Power Girl against the living bomb Crash out to destroy New York City, a clone of Kara named Divine, and features cameos from Booster Gold and Dick Grayson as Batman (during Bruce Wayne’s lost-in-time storyline).
It may not be the title’s best arc (although it leads up to those issues), but there’s plenty for Kara to tackle here and I quite enjoy her interactions with old friends (especially with Dick Grayson’s Batman). Worth a look.