Everafter #2

by Alan Rapp on October 10, 2016

in Comics

Everafter #2The new Fables series continues as as Peter Piper and an injured Bo Peep return home without their prize, the out-of-control young girl who is bending reality in strange and macabre ways, and the body of one of their own. Given the situation, Connor Wolf is pressed into service earlier than intended. However, if the comic’s last panel is any indication, his career as a Shadow Player may be short-lived indeed.

Everafter #2 allows the opportunity for the brass to explain to Connor (and the audience) the team’s mission to capture thieves stealing powerful Native American artifacts from museums all over the world for purposes yet unknown. Dispatched to stop the latest robbery, Connor and Peter don’t get off to the greatest start as the young cub’s enthusiasm and eagerness aren’t appreciated by his partner.

Left on the sidelines, Bo-Beep’s medical allows the series to revisit one of Fables more intriguing ideas. It seems a Fable’s notoriety and popularity can greatly influence how quickly they can heal from serious injuries. Given what happens to Connor on his first mission, Bo Peep better be very, very popular. Worth a look.

[Vertigo, $3.99]

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