Ame-Comi Girls

Ame-Comi Girls #3

by Alan Rapp on May 6, 2013

in Comics

Ame-Comi Girls #3Ame-Comi Girls #3, which centers around the alternate reality female-centric version of the DCU, introduces a new hero and a pair of villains with the latest issue. Jade, a blind Chinese woman without fear becomes the Earth’s first Green Lantern just in time to save herself, her father, and her brother from an attack by the villainous Flying Guillotine. Chinese officials are delighted to have such a powerful warrior of its own, although they are less than pleased the ring chose “a mere girl” and hope to reappropriate it as a military asset.

In the comics other story Carol Ferris, the first woman to step on the moon, comes across a crashed alien spaceship and (in a version of Hal Jordan‘s origin) discovers a dying alien who makes her the Earth’s first Star Sapphire. The issue also includes Wonder Woman and Power Girl announcing to the United Nations their plans to create a Justice League which will operate under the jurisdiction of Themyscira. The stories begin to converge at the end of the issue when Carol looses herself to her new found power and starts a fight with Power Girl over the affections of Jimmy Olsen.

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Ame-Comi Girls #2

by Alan Rapp on April 10, 2013

in Comics

Ame-Comi Girls #2The latest issue of Ame-Comi Girls concludes the Brainiac arc as Wonder Woman, Power Girl, the FlashSteelCatwoman, Batgirl, and Robin work with Duela, Poison IvyHarley Quinn, and Catwoman to stop Brainiac’s attempt to drain all the intelligence from the planet Earth.

There’s plenty of action in the first-half of the latest issue as the second-half of the comic deals with the fallout of the women defeating Braniac and the logistical problems of trying to form some kind of Justice League.

There are some interesting ideas in the later-half of the comic dealing with vigilantes working with the government (especially when two of them are minors), but (like the final few pages of the Braniac story involving Power Girl nearly coming to blows with Wonder Woman while trying to help a poisoned Supergirl) the writing seems rushed with panels, or even whole pages, missing. I wouldn’t be surprised to learn that two-issues worth of story were crammed into this one book. Hit-and-Miss.

[DC, 3.99]

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Ame-Comi Girls #1

by Alan Rapp on March 9, 2013

in Comics

Ame-Comi Girls #1The all-new Ame-Comi Girls series picks up with the last one left off with Earth’s heroes (or to be more specific the all female Ame-Comi versions of them) united to stop Braniac‘s attack on Earth. As Wonder Woman battles a Supergirl corrupted by the influence of the machine that destroyed her home world, Batgirl tries to foil Braniac’s schemes with nothing more than her wits and smart phone.

After realizing Braniac’s plans to destroy the planet the villainesses join the heroes in fighting off the robotic soldiers and trying (unsuccessfully) to destroy the machines which have risen from deep in the Earth from transferring all human knowledge off-world into Brainiac. Meahwile, at the center of the Earth the right fight takes place as Power Girl, after convincing the mechanical beings living in the Earth’s core to help, takes on Braniac one-on-one.

Although Brainiac’s master plan seems more than a little ridiculous (even by Silver Age standards) this first issue is full of action and some humorous moments (such as Duela‘s amusement of Wonder Woman’s attempt to stab every problem into submission). Worth a look.

[DC, $3.99]

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Ame-Comi Girls #5 (featuring Supergirl)

by Alan Rapp on February 16, 2013

in Comics

Ame-Comi Girls #5 (featuring Supergirl)After a brief introduction of the destruction of Krypton, the final issue of Ame-Comi Girls picks up from last month’s cliffhanger as Power Girl and the newly arrived Supergirl fight against a female force of Manhunters is put on hold by the arrival of Brainiac.

The Manhunters free the two Kryptonians to help prevent the destruction of Earth and get a little help with the arrival of the Flash, Steel, Catwoman, and Robin. However, things get far more complicated when Braniac bends Supergirl to her will with the use of Black Kryptonite (and a costume quick change) and sends Supergirl out to stop the heroes.

Once again this all-female version of the DCU provides tons of action and a sense of craziness and goofiness missing in far to much of the New 52. The issue ends with the promise of an all new series beginning next week and a Dark Supergirl/Wonder Woman throwdown to kick things off. Worth a look.

[DC, $3.99]

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Ame-Comi Girls #4 (featuring Power Girl)

by Alan Rapp on January 20, 2013

in Comics

Ame-Comi Girls #4The latest issue of Ame-Comi Girls (the alternate reality digital comics female-centric version of the DCU) takes us to the futuristic city of Metropolis whose heroine Power Girl saves Daily Planet reporter Jimmy Olsen from Somali Pirates before taking on giant robots and dealing with the unexpected arrival of a female force of Manhunters and her cousin Supergirl.

In a world without a Superman, Power Girl works really well. Our heroine uses advanced Kryptonian technology to truly make Metropolis a city of the future but still has to deal with a xenophobic element that wants the alien (no matter how helpful she is) out of their city. She also kicks quite a bit of ass.

The retelling of Supergirl’s origin isn’t tweaked too much, but before out two super-powered Kryptonian females can get to know each other they’ve got an army of Manhunters to deal with. Goofy? Yeah, but it’s an awful lot of fun and I’m certainly willing to stick around to see where things go from here. Worth a look.

[DC, $3.99]

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