Batlestar Galactica

Battlestar Galactica #2

Battlestar Galactica #2After using the time missiles in the first issue of last month’s relaunch of the classic Battlestar Galactica comic book, Starbuck and Apollo find themselves in the middle of a temporal storm with an army of Cylons on their tail and no Galactica in sight. Nearly out of both fuel and ammo, the pilots split up hoping that at least one of them can make to a nearby Colonial supply station.

I’ll be honest, the first issue of the series didn’t wow me and I really was only tempted to pick this one up becuase of the beautiful cover from Alex Ross. That said, Battlestar Galactica #2 is an improvement over the first issue that raises quite a few intriguing questions. Captured, Starbuck finds himself on a Cylong Battlestar with other prisoners while Apollo gets the surprise of is life by making it to the supply station only to find he’s definitely not in Kansas anymore.

Alternate dimensions, weird timelines, and plenty of classic Cylons, may be enough for me to stick around a little longer to see how this plays out. For fans.

[Dynamite Entertainment, $3.99]

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Battlestar Galactica #1

Battlestar Galactica #1With Battlestar Galactica #1 Dynamite Entertainment launches a new comic series based on the original late ’70’s sci-fi series. This means we get the classic versions of the characters, the original Colonial uniforms (including those kick ass jackets I’d kill for), and the design of the original Cylons.

As a fan of the original series I was cautiously hopeful, but despite a kick-ass cover from Alex Ross and a completely insane plot about Temporal Weapons (missiles used to make enemy starships disappear from existence), the first issue is a bit of a disappointment.

The art by Cezar Rezak isn’t bad but certainly doesn’t do much to make a story that’s focused mostly on explaining the basics of the classic storyline for new readers all that interesting. And despite the absurdity of time missiles, the plot to this first issue by co-writers Dan Abnett and Andy Lanning feels sluggish and even, at times, uninspired. As much as I’d like to give this title time, there’s not much here to prompt me to pick up next month’s issue. Pass.

[Dynamite Entertainment, $3.99]

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