Comics

Batman: The Adventures Continue #8

Batman: The Adventures Continue #8 comic reviewThe two part “Darker Knight” story concludes as Batman and Azrael discover who stole the Shawl of Magdalene from the Order of St. Dumas.

As in the first-half of the story, Batman’s concern over the the ferocity of Azrael’s actions (such as beating a lead out of the Penguin) continues to grow. However, despite the foreshadowing of a possible physical altercation between them, the pair do not come to blows as Azrael confronts Mister Freeze who hopes to use the shawl to save the life of his wife Nora. Fortunately for Azrael, after biting off more than he can handle in Freeze, Batman arrives in time to save the day wrapping up the tale and leaving the heroes on good terms.

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Snake Eyes: Deadgame #1

Snake Eyes: Deadgame #1 comic reviewWritten and drawn by Rob Liefeld, Snake Eyes: Deadgame #1 is an odd comic that brings an unexpected mysticism into the G.I. JOE world. The story begins with Snake Eyes, Roadblock, and Tripwire sent to investigate the unexplained use of an old Joe code where they find a captured Joe Colton and a reborn legendary warrior known as Kirigun, an Arashikage boogeyman who lives up to the legend fighting Snake Eyes to a draw before departing.

Liefeld is an obvious fan of the character and takes quite a bit of pleasure in drawing him in various poses as the Joe’s silent ninja is able to cut through minimal resistance before running into Kirigun. From what little we get, Kirigun and “Deadgame” has ties to Arashikage and Snake Eyes’ murky past, but with most of the comic spent focusing on how to draw Snake Eyes in various cool poses there’s not a lot of story here.

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Once and Future #9

Once and Future #9Picking up from the end of last issue, Once and Future #9 opens with Duncan and his Gran taking on Beowulf. The pair survive (which is more than can be said for Duncan’s car) thanks to some quick thinking and a holy landmine. Once and Future #9 continues the theme of strong action and sly humor as despite dispatching Beowulf things are not going to get any easier for our young hero.

The issue offers some time with Merlin who explains the distraction of Beowulf, despite knowing that Brigette and Duncan were likely to survive that attack. There’s a clever twist as Merlin reveals that when you bring heroes back from legend they don’t come alone.

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SHAZAM!: Lightning Strikes #1

SHAZAM!: Lightning Strikes #1 comic reviewDespite the digital cover by Doc Shaner paying homage to the classic Captain Marvel style with a modern twist, SHAZAM!: Lightning Strikes #1 is very much a modern take on the hero with Billy Batson bringing forth his alter-ego in order to put a school bully in his place.

The consequences of the hero’s arrival at the Egyptian exhibit involve the magic lightning accidentally activating an Egyptian artifact and releasing a warrior trapped within the ankh for thousands of years (none too happy to see the temple’s treasures having been removed from the Dendera Temple complex leading to a tussle between Kaemqed and Earth’s Mightiest Mortal).

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Catwoman #23

Catwoman #23 comic reviewIn the first half of a two-part story, Catwoman #23 takes Selina Kyle to Isla Nevada, an island filled with diamonds and violent criminals. And cats. Very large cats. The island’s inhabitants also include a very 80s associate of Selina’s holding a black market auction who needs help as several of his men have gone missing with locals believing a local legend is responsible.

While the auction draws Catwoman’s interest, we never learn exactly what her business in Isla Nevada is before we find Selina in the jungle protecting a not-so-mythical large panther from a pair of Snow Flame’s minions. You know what they say about good deeds…

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