Comics

Guardians 3000 #2

Guardians 3000 #2Only two issues in the latest series featuring the original team of the Guardians of the Galaxy begins to stall. Although Guardians 3000 #2 ends on an interesting note involving a Tony Stark reference, the events of the latest issue don’t do much to push forward the near-identical (but now less interesting) series of events from the first issue. Plus we don’t get any dimensional swapping meaning we’re left with a version of the Guardians with a female Starhawk and no Aleta that just feels wrong.

Featuring plenty of action, the second issue suffers from the same roid rage muscle art from Gerardo Sandoval that hurt last month’s issue. And when he attempts to tone down that style characters often look oddly stretched as if they are standing in front of a fun house mirror. I gave the art in the first issue a pass because I was so happy to have the Guardians back, but with this issue no missing three of its core members (the real Starhaw, Aleta, and Nikki) while dragging its feet while developing its reality-bending plot it feels less and less like the team I know and love. Hit-and-Miss.

[Marvel, $3.99]

Guardians 3000 #2 Read More »

Justice League United #6

Justice League United #6Continuing the events from Justice League United Annual #1 half the League faces off against both the Legion of Super-Heroes and the Cadre who want to get their hands on Ultra the Multi-Alien. And if that isn’t enough the other half of the league (Green Arrow, Animal Man, Supergirl, and Stargirl) has to deal with the villainous Byth and the brainwashed Hawkman before the mad scientist can transform young Ultra into a universe-destroying weapon.

The action allows the latest issue to highlight the powers and limitations of a questionable number of characters all in one book (and I’m always okay with Stargirl getting to kick a little ass). Starting the second-half of the Ultra arc in the annual was a bit of a dick move on DC’s part as those who missed picking up the issue may struggle a bit for why everyone (including heroes from the future) seems to be fighting over killing, controlling, or worshiping an awkward alien kid, but even for as messy as it is the story still holds together (although I have doubts whether it can continue to do so for three more issues). For fans.

[DC, $3.99]

Justice League United #6 Read More »

Grendel vs. The Shadow #3

Grendel vs. The Shadow #3The conclusion of what if? tales such as Grendel vs. The Shadow are usually the weakest piece of the story, not for fault of the storyteller but simply because the end must reset back to the status quo without allowing either iconic figure to be truly beaten (or killed). Even with these limitations writer/artist Matt Wagner manages to end the three-issue mini-series in style giving us two final confrontations between Hunter Rose and The Shadow.

Of the pair’s individual tales Grendel’s works better as Hunter Rose finds himself pulled into the nostalgia and romance of his time-travel adventure only to realize the truth almost too late. The subplot of Margo Lane‘s possible departure doesn’t work as well simply because at no point are we sold on the possibility of her actually leaving Lamont Cranston.

In the end both warriors are bloodied and battered but Grendel, despite his hurt ego to go along with is injuries, manages to return back to his own time. His inability to find any mention of his adventures in the past suggests Grendel’s journey wasn’t just through time but also through an alternate dimension where crime does not pay. Worth a look

[Dark Horse / Dynamite, $5.99]

Grendel vs. The Shadow #3 Read More »

The Flash: Season Zero #2

The Flash: Season Zero #2Investigating the bizarre animal sightings and attacks around Central City, the Flash goes to the circus in The Flash: Season Zero #2. Thanks to the help of Cisco, Caitlin, and Harrison Wells, links the odd break-outs at the zoo, the bank robbery by a strong man, and an attack of snakes inside a skyscraper all back to the circus which just happened to be pitched outside Central City at the time of the accelerator explosion likely imbuing several performers with unexpected powers.

Much like the show, the comic continues to inject humor into the proceedings such as the Flash being forced to think outside the box to wrangle up a group of chimpanzees and failing yet again to offer an explanation for his absence during the Flash’s heroics that doesn’t make him look like a boob.

Although we don’t get a traditional Flash comic villain, the grouping of the circus freaks (and their evil clowns) led by the villainous Nathan Bliss adds to the danger as the Flash will be forced to take on multiple meta-humans at once for the first time. Worth a look.

[DC, $2.99]

The Flash: Season Zero #2 Read More »

Velvet #8

Velvet #8Shifting its attention back to the title character, the latest issue of Velvet involves the hunted spy returning to London and breaking into the very super-secret spy organization which has been scouring the globe for her since she was framed for the murder of an old friend.

Although we see the actions Velvet Templeton takes once she has broken into the headquarters of Arc-7, the reasons behind those actions is still largely a mystery. Velvet risks getting captured and having to deal with Agent Roberts (who wasn’t fooled by her plan to clear the agency by strapping a fake bomb on its director inside the building’s parking garage) all to make a single phone call. I’m curious to learn just who the man in the back of the van is and why he is worth such an effort.

Providing action, suspense, and a few more breadcrumbs to the larger mystery at play, Velvet #8 doesn’t disappoint. Worth a look.

[Image, $3.50]

Velvet #8 Read More »