Comics

Usagi Yojimbo: Senso #3

Usagi Yojimbo: Senso #3The six-issue mini-series continues with the battle stalled and the surviving battlefield warriors dealing with the alien squid invaders whose high-tech weapons and giant tripod robots prove nearly impossible to stop.

With Usagi warning the closest village of the oncoming danger it falls to Jotaro and Gen to lead the remaining forces in hopes of slowing down the aliens’ destruction and stopping the creation of more giant robots whose path of destruction have already begun to claim several lives.

The third issue of Usagi Yojimbo: Senso is heavy on action and features the death of a well-known character. It’s the second alien rocket, however, which crash lands right the middle of the village Usagi is attempting to evacuate that is the more immediate problem for the rabbit ronin if he has any hopes to surviving. I can’t wait to see where the future adventures of Usagi Yojimbo go from here. Worth a look.

[Dark Horse, $3.99]

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Detective Comics #35

Detective Comics #35I’m not going to lie, Detective Comics #35 suffers from the absence of the creative team of Francis Manapul and Brian Buccellato. Taking place inside the Gotham airport, Bruce Wayne‘s flight is halted by an out-of-control 747 crashing into the terminal in an emergency landing.

Batman’s choice to open the plane and investigate turns out to be the exact wrong move as the Dark Knight Detective spreads the virus that killed all the passengers on-board into the terminal and perhaps beyond. When and eco-terrorist claims responsibility for the attack it’s obvious Batman has only a few hours left to live to solve the mystery as the villain doesn’t want ransom but only to watch the people die.

Of the guest team, I’m a little more impressed with the writing of Ben Percy than the art of John Paul Leon, but that may just be my expectation to see Manapul’s exquisite art and getting a far different style. I’m on the fence about picking up the conclusion to the two-issue arc or waiting for Manapul and Buccellato to return. For fans.

[DC, $3.99]

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Teenage Mutant Ninja Turtles #38

Teenage Mutant Ninja Turtles #38When Splinter‘s deal with Old Hob is brought to light it creates a rift in the recently restored family. As Donatello refuses to part of the vendetta against Shredder with the larger threat of the Krang invasion looming Splinter leads Raphael, Michelangelo, and Leonardo to discuss Hob’s plans of a growing mutant army and meet his two latest creations.

The issue also continues Angel‘s training in the Exo-Suit (which draws the attention of a curious observer foreshadowing a possible new friend for the arctic fox?).

Donnie’s departure is unexpected but certainly makes sense from the his point of view weighing the severity of threats against the Turtles and the world. Along with a cameo from Pete and teasing the return of Rocksteady and Bebop in next month’s issue, Teenage Mutant Ninja Turtles #38 introduces Herman and Mondo Gecko who despite their looks (and lack of training) have been well-armed to be a part of Hob’s army. Of course just how far Hob plans to take his mutants-first crusade, and how long Splinter will support him, will have to be seen. Worth a look.

[IDW, $3.99]

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Super Secret Crisis War #4

Super Secret Crisis War #4As the mini-series moves past the halfway-point, the group of displaced heroes battle the robot versions of themselves created by the League of Extraordinary Villains. Although hopelessly outnumbered by the robotic duplicates, Samurai Jack, Ben Tennyson, Dexter, Bubbles, Blossom, and Buttecup manage to hold their own. Eventually Aku stops the battle by threatening the homeworlds of each of the heroes should they refuse to surrender and allow their consciousness to be copied, altered, and installed in each of the warriors making the robotic army unstoppable.

Although the latest issue continues to keep Mojo Jojo on the sidelines, the reveal of Aku’s true plan and threat against a world Mojo has no intention of letting be destroyed before he can conquer it, convinces the Powerpuff Girls’ arch-nemesis to switch sides and (GASP!) play the hero?!

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Batman ’66 #15

Batman '66 #15When the Penguin teams up with the Black Widow and literally traps the Caped Crusaders in the spider’s web it’s up to Batman‘s quick thinking to play on the Penguin’s insecurities and get the villain to switch sides before all is lost.

In another nice mix of action and camp (the citizens of Gotham actually help the police track down money blowing through the streets from the villains’ bank robbery), the latest issue puts a more comic book spin on a villain who only made a single appearance on the television show in one two-part episode.

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