Comics

Comic Rack

Comic RackIt’s the beginning of a new month so it must be time to talk about comics! Welcome to the RazorFine Comic Rack boys and girls. Pull up a bean bag and take a seat at feet of the master as we offer you this quick list of all kinds of comic book goodness set to hit comic shops and bookstores this month from all your favorite publishers including DC, Marvel, Dark Horse, Archie, Dynamite, IDW, Image Comics, and others.

This month includes the first issues of All-New Ghost Rider, Blackout, BtVS Season Ten, Captain Marvel, Daredevil, Magneto, Monster & Madman, Moon Knight, Real Heroes, Returning, Rocky & Bullwinkle, Silver Surfer, Starlight, Stray Bullets, Suicide Squad: Amanda Waller, Tales of Honor, The Witcher, and the final issues of Animal Man, Batman: Li’l Gotham, DC Universe vs. The Masters of the Universe, Kings Watch, Lady Rawhide, Legends of Red Sonja, Smallville: Alien, and Transformers: Regeneration One.

Enjoy issue #199

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Teenage Mutant Ninja Turtles: New Animated Adventures #8

Teenage Mutant Ninja Turtles: New Animated Adventures #8The Rat King is one of my least favorite Teenage Mutant Ninja Turtles villains but the latest issue of Teenage Mutant Ninja Turtles: New Animated Adventures does what it can with the villain and also returns Monkey Brains whose attempts to control the rodent-controlling madman who stuck his mind in the body of chimp have unintended side effects when he accidentally gives the Rat King even greater control of New York’s rat population allowing him to gather them all together to form a giant monster swarm of destruction.

If that sounds kinda gross it’s because it is, but Teenage Mutant Ninja Turtles: New Animated Adventures #8 also begins to further develop April O’Neil‘s unique sensibilities which prove instrumental in helping defeat the villain.

Those who are more fond of the Rat King than I am are likely to enjoy the issue more than I did, but even so there’s enough here in terms of character interaction and developing ongoing plots which I felt helped the comic work despite focusing on a villain I don’t much care for. For fans.

[IDW, $3.99]

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Batman/Superman #8

Batman/Superman #8After pretty much hating the first issue of Batman/Superman I’ve given the comic a wide berth and haven’t looked back. However, the recent cross-over with Worlds’ Finest involving the Huntress and Power Girl revealing themselves to this world’s versions of their relatives begins here so I found myself picking this issue up (along with Part 2 of the story in Worlds’ Finest #20 also released this week). I was pleasantly surprised.

Despite an art style by Jae Lee that doesn’t really mesh with much of anything in the New 52 (which from one perspective can certainly be seen as a good thing), writer Greg Pak gets the beats right as Batman is confronted by his daughter from another world who he inherently trusts (but doesn’t necessarily trust that he feels that way).

We also see Superman‘s first meeting with an out-of-control Power Girl who he is determined to help whether she wants his help or not (or whether such efforts could endanger himself). I’m curious to see where this storyline will go. Worth a look.

[DC, $3.99]

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Fables #138

Fables #138In a break before beginning the series next arc in Scotland, Fables #138 gives us a glimpse at the evil machinations of Gepetto who has grown tired of his recent position on the Farm and regain a bit of the power now lost to him. To that end he sends a small wooden soldier into the magic grove which he is barred from entering to retrieve the villain a bit of magic which may aid in his mischief somewhere down the line.

Presented mostly from the view of the noble and faithful knight Gepetto sends on a suicide mission (whose real purpose on the tinkerer truly knows), we see the wooden solider fight off a variety of obstacles (or to his view vicious monsters) before entering the heart of the grove and leaving with a tiny bit of magic which he returns to his master.

Slow simmering, the single issue lays the groundwork for Gepetto’s possible return to power sometime down the line while, as he notes, all eyes in Fabletown and the Farm are on threats elsewhere. Worth a look.

[Vertigo, $2.99]

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Nova #13.NOW

Nova #13.NOWSam Alexander vs. the Space Horse! For a title which screams about its newness (given the lame .NOW tag) Nova #13.NOW is actually a throwback issue to a longtime staple of comics history. Two heroes meet under some form of misunderstanding leading to the pair to duke it out for a few panels before discovering their error and agreeing to team-up to take on the real threat.

Following on the events of last issue and Nova accidentally helping the wrong side in a conflict, Beta Ray Bill comes to Earth for answers. As a longtime fan of Bill I’m happy to see him, and the fight between Nova and and Walt Simonson‘s creation of a Space Horse dressed up as Thor with his own Asgardian hammer is fun to read (especially playing on the idea of Bill using his Hammer to hold Nova in place).

By the end of the issue the heroes are finally on the same page and next month we’ll see they can provide as much fun working together as fighting as the pair head off into space to find the ship of slave traders who tricked the young Nova into helping them. Worth a look.

[Marvel, $3.99]

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