Comics

The Death of Captain America

For a limited time Marvel Comics is offering you the chance to read issue #25 of Captain America online for FREE!  Just follow this link to head over to the free preview presented by Marvle Digital Comics Unlimited and catch the final fateful moments of one of Marvel Universe’s most beloved heroes.  After reading you can head to your local comic shop to check out the latest issue of the title which introduces the world to the new Captain America.  For more on that check out the latest issue of our Comic Rack.

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click to read issue #25 online

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Comic Rack

Hmm, we’re about to talk about comics so it must be Wednesday!  Welcome to the RazorFine Comic Rack boys and girls.  Pull up a bean bag and take a seat at feet of the master as we look at the new comics set to hit comic shops and bookstores today from DC, Marvel, Dark Horse, WildStorm, Vertigo, Dynamite Entertainment, IDW Publishing, Devil’s Due Publishing, and Image Comics.

This week includes Batman, Captain America, Crossing Midnight, Green Lantern, The Spirit, Star Wars: Legacy, Ultimate X-Men, the first issues of Adolescent Radioactive Black Belt Hamsters, Doctor Who, Speed Racer: Chronicles of the Racer, Spider-Man: With Great Power… and Xombie, and the final issues of Sheena and Y: The Last Man.  Also don’t forget the truckload of new graphic novels including BtVS Omnibus Vol. 3, El Diablo, Manhunter Vol. 4: Unleashed, New Avengers: Illuminati, X-Men: Endangered Species, and much, much more.

Enjoy issue #57

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After the Fall

Well folks, Angel, much like Buffy before him, gets renewed for another season.  Angel Season Six entitled “After the Fall” gives us the rest of the story following the gang’s stand against the the Circle of the Black Thorn, and their new lives, in Hell.  Joss Whedon, Brian Lunch and Franco Urru unite to continue the tale of everyone’s favorite vampire with a soul.  Here’s our review for the first three issues of the series.

Angel: After the Fall #1-3
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“I don’t tell them they’re here because I took a stand.  My friends stood by me.  Wofram & Hart sent an army.  There were losses on both sides.  And then Wofram & Hart sent Los Angeles to Hell.”

 

“You’re half of what you were.”

Taking place months after the events of “Not Fade Away”, the entire city of Los Angeles has been sent to Hell and carved up and divided among demon lords.  Angel does what he can to save humans he comes across with remaining resources at his disposal and his new pet dragon, but must also live with the knowledge he’s responsible for sending the entire city to Hell.  Our hero seems lost, and unsure of his new role is to be in this new reality.  The reasons for this uncertainty aren’t immediately evident, but watch closely and you’ll find clues to the surprise revealed in issue #3.

Angel’s pals show up as well.  Connor, Gwen, and Nina are all doing their part and have started a sanctuary for humans.  And Wesley, the only “surviving” employee of Wolfram & Hart, is a ghost and a lone voice of logic in a world now devoid of any.  Whether Angel can trust him, or Wesley can trust himself, is another question which needs to be answered.  But Angel and Connor’s group aren’t the only heroes around.  Gunn is running his own posse, though he’s a bit more bloodthirsty than before (if you get my drift).

This is certainly a different way to take the series, and one which probably wouldn’t have been possible with the limitations of a television budget.  I’m not sold completely on Urru’s artwork and the soft glow and muted edges which he gives to the characters, but he does a good job envisioning Los Angeles in Hell.  This is a dramatic first chapter to what hopefully will live up to the promise of the television show.

 

Issue two finds Angel and Connor both dealing with the fallout from the death of the demon lord of Westwood, who, unknown to them, was taken down by their old pal Gunn, and the possible consequences of Angel killing the son of another demon lord at the end of issue #1.  More of the new Los Angeles is revealed and we begin to get a better understanding of how things work in the new Hell-ish L.A.

The evidence left behind at the death of the demon lord of Westwood sends Angel, mistakenly, to question the demon lord of Beverly Hills (you might remember his as Spike).  The banter between the two, so well used in Season Five, is present from their first scene together here.  And the slug fest between the two in front of the bevy of beauties is pretty good too.

This issue also includes a pretty disturbing scene between Gunn and Beta George showing us how ruthless, and possibly quite insane, vampire version of the former hero can be.  What exactly Gunn’s new role will be in this new reality is still to be determined.

This solid second episode gives us a little more info on the rest of the gang and starts to explain what they’ve been up to since Angel got them all sent to Hell.  Urru’s artwork continues to puzzle with odd takes on the looks of both Gwen and Nina (neither of which are immediately recognizable – and don’t even get me started on Illyria).  Spike however comes off just right.

 


Angel’s arrival and into Beverly Hills has caused an interruption and a battle with Illyria, who doesn’t like to see her favorite pet (Spike) messed with.  The result is Angel getting his ass kicked all around Spike’s mansion, much to Spike’s amusement, and then watching Illyria take on his dragon (which could have gone on a little longer for me).

None of that however is as painful as realizing that Spike’s been on the up and up and been a hero in Hell as Angel has been sitting on the sidelines.  This new found knowledge and guilt of course makes our hero go out and do something very brave, and insanely stupid.  He leaves to pick a fight with all of the demon lords of Los Angeles at once for a winner take all.  And, much like the first two issues of the series Whedon saves us a nugget of insight for the final page revealing just how hard Angel’s got it now.

The issue also contains some unexplained time-looping during Angel’s battle with Illyria.  Whether this is some weird Hell-ish side-effect on her powers or something more substantial, we’ll have to wait and see.

Although only three issues in to this new season we’ve been given quite a bit including the whereabouts of most of heroes (did Lorne hightail it to Vegas before L.A. got swallowed up?) and a building understanding of what this new existence is like.  As I’ve said, I’m not quite sold on the art, but the story has been good enough so far to keep me interested.  The real test is how the next few issues begin tying together these characters and moving the season forward to a climax and conclusion.

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Grendel: Behold the Devil #3

Matt Wagner’s return to his beloved creation continues with more bloodshed, more battles, more musings, and more discoveries.  This is the best issue of the new mini-series so far as Wagner weaves a mesmerizing tale of the first Grendel, Hunter Rose.

Grendel: Behold the Devil #3
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“I saw them both Liz!  I actually saw Grendel!  And the wolf.  The whole fucking massacre…”

If the first two issues of Matt Wagner‘s new eight-issue mini-series (read about them here) set-up what was to come, here the action really gets started.

We begin with a rooftop battle between Grendel and Argent the Wolf, and move on to Hunter Rose’s realization that Argent isn’t the only one on his tail, a blow-up between Detective Lucas Ottoman and Detective Elizabeth Sparks, and a final panel revelation (so good I can’t spoil it) which will knock you on your ass.

The battle between Grendel and Argent, as witnessed by Ottoman, dominates the first half of the issue.  It’s terrifically rendered capturing the frantic action and balancing the sheer animalistic brutality of Argent with Grendel’s delicate and deadly movements.  Set to William Blake’s “The Tyger” and ending with Grendel’s escape and Argent standing over the remaining pieces of what was once Grendel’s soldiers, it terrifically starts the tale.  The later scenes with Ottoman trying to process what he has seen are also well done.

This series, originally conceived by Wagner as a stand-alone graphic novel, gets better issue by issue.  We still don’t know who exactly is hunting the hunter, leaving much more to be told in the remaining issues, but what we have gotten so far is great storytelling mixed with some damn fine trademark Wagner art.  I don’t want this series to end.

 

More please!!!  With Behold the Devil and The Umbrella Academy, Dark Horse is putting out two terrific mini-series which I want to see lengthened for years to come.  I’m soooo ready to see the next issue of this series!

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Introducing the New Exiles

The Exiles may have wrapped up their series last month with their over-sized 100th issue, but writer and X-Men guru Chris Claremont sticks around to relaunch the title with a new team, new missions, and new troubles.  This folks, is the New Exiles.

New Exiles #1
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“They’re heroes used to saving lives.  Occasionally saving the world.  Now, they find themselves responsible for saving – everything.  The totality of creation.  They’re not the first to be charged with such an impossible task.  And likely not the last.  But they may well prove to be the very best.”

For those unfamiliar with the the premise of the series let’s start there.  The team consists of Marvel characters from different dimensions and realities who have been removed to correct divergent timelines and hiccups in the Marvel multiverse.  After going out in style with the #100 issue, a new team is formed.  These heroes are asked to risk there lives on countless worlds and times, to fight and possibly die unknown, to keep the Universe and time intact.  The current roster led by Sabertooth, includes Morph, Psylocke, Cat, Mystiq, Rogue, and Sage.  The team makes its home in the Crystal Palace of Panoptchron where they can monitor and jump into action in different parallel universes.

Written by Chris Claremont this is a good jumping off point for both new readers and for those jonesing for a fresh take on the series.  The issue introduces the new team, through the eyes of Sabertooth who is evaluating each of them, re-introduces the Crystal Palace and the team’s mission, and sends them off on their first mission – all done with expert skill and crammed neatly into a single issue.

Tom Grummett’s art is light-hearted, playful and fun, matching the spirit of this first issue.  It will be interesting to see how the art will adapt to more serious storylines in the future.  He certainly loves drawing the female members of the team giving them each a certain girlishness and femininity in their poses and actions.

 

To be truthful, except for newuniversal (read that review), Marvel Comics hasn’t put out too much lately to get me interested, let alone excited.  There’s a rich and complicated world here for Claremont to mold and shape how he wishes with an unlimited supply of characters and tales from multiple dimensions and parallel realities.  This is a good first issue, and I am interested to see where he takes it from here.

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