Batman: Killing Time #3

While there’s much to like in Batman: Killing Time #3, I’m not overly fond of the way the story continually jumps around the timeline making it harder to get an overall feel of the story (especially for someone who hasn’t read the first two issues of the six-issue mini-series). What it does deliver, in somewhat random order, is an experienced fighter with the unfortunate name of the Help who bests a young Batman in combat after being sent to retrieve something stolen from the hospitalized Penguin.

We also get Catwoman playing various roles from thief to enforcer to helpless bait while also rescuing a shot Riddler and flashbacks to Bruce Wayne training with Ra’s al Ghul as the comic tiptoes around just what prize is in the small box that is worth all of this trouble and connects the current storyline with all of the flashbacks.

[DC, $4.99]