Dexter’s Laboratory

Powerpuff Girls: Super Smash-Up! #5

by Alan Rapp on June 9, 2015

in Comics

Powerpuff Girls: Super Smash-Up! #5Realizing the girls need all the help they can get to stop the mutated DeeDee from wreaking havoc across the multiverse, Professor Utonium and Dexter enlist the help of an unlikely ally: Mojo Jojo! That is right. The villain of the Powerpuff Girls is now their partner. He who is Mojo Jojo will help his hated rivals locate the girl that is named DeeDee. Mojo Jojo will save the day! Well… not really.

Of course Mojo inevitably betrays Bubbles, Blossom, and Buttecup to steal the power to move between dimensions for himself and remake it in his own image, but, in a nice twist, the day isn’t saved by the Powerpuff Girls but by DeeDee who uses her unique skill set to foil the monkey’s evil plans.

Much like the Powerpuff Girls title that preceded it, Powerpuff Girls: Super Smash-Up! has proved to be an awful lot of fun (even if not all of the back-up stories were as strong as I’d like). I’m sad to see it come to an end. Worth a look.

[IDW, $3.99]

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Powerpuff Girls: Super Smash-Up! #4

by Alan Rapp on April 29, 2015

in Comics

Powerpuff Girls: Super Smash-Up! #4The Powerpuff Girls’ search for a mutated dimension-hopping DeeDee leads them to Foster’s Home For Imaginary Friends where Bubbles is delighted to meet Mac and his menagerie of odd friends. The search for DeeDee is complicated by Bloo who, along with the rest of the creatures and DeeDee, is currently participating in a game of Hide-and-Seek and doesn’t wish to be found.

The absence of the Powerpuff Girls doesn’t mean the end of danger for the citizens of Townsville. In the issue’s B-story Dexter calls in the Justice Friends to save the city from multiple simultaneous attacks (sadly off-panel) in the Girls’ absence.

Powerpuff Girls: Super Smash-Up! #4 is a fun addition to the series (giving us the most entertaining world the Girls’ have traveled to yet). It also includes a short, if largely forgettable, back-up story demonstrating Mojo Jojo‘s inability to hold down and honest job and why he will never be anything more than a super-villain. Worth a look.

[IDW, $3.99]

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Super Secret Crisis War #3

by Alan Rapp on September 5, 2014

in Comics

Super Secret Crisis War #3Locked in a space station in another dimension, Samurai Jack, Ben Tennyson, Dexter, Bubbles, Blossom, Buttecup, Ed, Edd, and Eddy get separated into small groups while battling the robots of Aku and Vilgax many of whom have been created to look like our heroes. This allows for some intriguing team-ups including the chance to see Samurai Jack and Bubbles fight side-by-side for an entire issue (a pairing I’d gladly pay to see more of).

Continuing the trend of the mini-series as it hits the halfway mark, Super Secret Crisis War #3 includes more betrayals and mechanations among the group as each villain decides he is obviously the greatest member of the League of Extraordinary Villains.

Despite the swath the heroes manage to carve out through the ship, leaving butchered robots in their wake, the latest issue also teases us with what Aku really has in mind for their enemies as the comic heads its final three issues (which will hopefully include more Mojo Jojo!). Worth a look.

[IDW, $3.99]

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Super Secret Crisis War #1

by Alan Rapp on July 8, 2014

in Comics

Super Secret Crisis War #1IDW’s big Cartoon Network crossover begins here as villains Aku, Mojo Jojo, Vilgax, and Mandark band together with an evil plan to send robot warriors to capture their enemies Samurai Jack, Ben Tennyson, Dexter, and Bubbles, Blossom, and Buttecup.

The first issue allows the various villains and heroes to each have their moments to shine (although I would have liked more Mojo) while also setting up a scenario where the various heroes’ realms are all now unprotected. The villains also accidentally send robots to several other worlds leading to the capture of Ed, Edd, and Eddy (where the story begins to falter a bit) and setting up the various other one-shots over the next six months beginning with Johnny Bravo.

I don’t know that I’ll pick-up all the tie-in issues, but the first issue sells me on the premise of the crossover. And any comic featuring both Mojo Jojo and Aku is certainly going to tempt me into putting it in my pull list. Worth a look.

[IDW, $3.99]

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Dexter’s Laboratory #4

by Alan Rapp on July 7, 2014

in Comics

Dexter's Laboratory #4Dexter‘s dimensional travels come to a close, but not before the boy genius has to endure quite a bit of torture at the hands of a sister who doesn’t remember him and now rules over a world where magic trumps science. Forced to attend tea parties and be the plaything of DeeDee and her friends, Dexter finally reaches the breaking point and reveals his deepest, darkest secret which it turns out A) isn’t that dark and B) was just what was needed to make DeeDee remember her little brother.

The four-part mini-series comes to a close with brother and sister setting the universe right and traveling home together. They even do a little dancing. I’ve enjoyed the mini-series from writer Derek Fridolfs and artist Ryan Jampole who crafted an original story that still fits the look and tone of the television show. Dexter’s advnetures may be coming to an end here but he’ll be part of IDW’s big summer event (along with several other current and former Cartoon Network properties) – Super Secret Crisis War! Worth a look.

[IDW, $3.99]

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