Justice League

Justice League #1

justice-league-new1-coverWhat if Geoff Johns and Jim Lee created the DC Universe begins here. Okay, all joking aside, this first issue of Justice League (the first issue of the new DC Reboot) is actually better than I was expecting. Taking place in the early days of the DCU the comic gives us the first meeting of Batman and Green Lantern.

There are some fun moments here, especially Batman’s reaction to Green Lantern, his ring, and his act-before-thinking approach. GL’s reaction to Batman is also pretty good. The pair stop a creature from Apokolips (which they’ve never heard of before) and travel to Metropolis to ask the world’s most recognizable alien if he knows anything about the technology.

The end of the issue gives us the first appearance of Superman, who aside from looking far too young, is saddled with one of the more questionable costume alterations of the new DCU. Story wise this first issue, set in a world where people are afraid and uncertain of super-heroes, works well. I’m still not sold on the character designs, but it’s good enough to bring me back for another issue. Worth a look.

[DC, $3.99]

Justice League #1 Read More »

If I Rebooted the DCU (Part Three)

With DC Comics reboot of their entire universe with 52 new first issues now underway I continue to take a look at what I would do if I rebooted the DCU.

Where I could I kept ideas DC wanted to explore in the relaunch (when not incredibly stupid like Voodoo), and even included titles I’m personally not all that high on but characters I know have a devoted fan base. You’ll find I’ve also kept far more of the current titles than DC’s proposed reboot, and brought back a few personal favorites as well.

If I Rebooted the DCU (Part Three) Read More »

DC Retroactive: Justice League – The 90’s

dc-retroactive-justice-league-90s-coverDC’s Retroactive titles have been a failed experiment (and that’s putting it kindly). The attempt at telling tales from the 70’s, 80’s, and 90’s with writers and artists who worked on those characters during that time period has delivered some of the most disappointing and awful tales the publisher has put out this year. Until now.

When I heard of the idea I was cautiously optimistic. Most of the group didn’t interest me much but I was going to get Dennis O’Neil writing a Green Lantern story (sadly, without Neal Adams), and Len Wein was doing a Batman story, but the one that really piqued my interest was Keith Giffen, J.M. DeMatteis, and Kevin Maguire reuniting for a classic Justice League tale. And, unlike the others, this one actually delivers the goods.

The issue gives us the classic 90’s team (Booster Gold, Blue Beetle, Mr. Miracle, Guy Gardner, Fire, Ice, Martian Manhunter, Oberon and Maxwell Lord), a Parademon who has lost Darkseid’s inhaler (or something) in a card game, the Injustice League, a giant monster loose on the city, and Power Girl shows up with that #$%@& cat!

DC Retroactive: Justice League – The 90’s Read More »

Justice League: Generation Lost #24

The year-long series reaches the final confrontation between Maxwell Lord and the former members of the Justice League International. Or is it?

The League may have saved Wonder Woman from his wrath, but even in defeat Max Lord manages to salvage the situation by strengthening his hold over Checkmate and consolidating his power.

By far the best part of DC’s Brightest Day storyline, the series ends with Booster Gold and his team finally stopping Maxwell Lord in no small part thanks to the quick thinking of both Blue Beetle and Captain Atom.

The world may now know he exists, but Maxwell Lord isn’t going away. And he’s already started working on repairing his image. Too bad there’s not a team out there to keep an eye on him… or is there? Oh, yeah! Sounds good to me! Maybe we could get a little Guy Gardner (and even Captain Marvel?) this time around? Guess we’ll have to wait and see. Definitely worth a look.

[DC, $4.99]

Justice League: Generation Lost #24 Read More »

Justice League: Generation Lost #23

generation-lost-23-coverBatman has rejoined the team, they’ve finally found Wonder Woman… and all hell has just broken loose. Maxwell Lord has begun his endgame by releasing the OMAC Prime with one purpose: to kill Wonder Woman.

As super-evil-mastermind-plans go it’s a little anti-climactic, but there’s plenty of action this time around as Max has used the JLI once again to his own ends. Now he’s located Wonder Woman and only the former Justice Leaguers stand in his way to completing his revenge.

This still leaves quite a bit to be taken care of in the maxi-series’ extra-sized finale including 99.9% of the world’s heroes not knowing who Maxwell Lord is, oh, and saving Wonder Woman, too.

However this ends, and I feel pretty safe in assuming Wonder Woman isn’t going to die, writer Judd Winick has given us a DC year-long event I really enjoyed. I’m going to be sorry when this one’s over. Worth a look.

[DC, $2.99]

Justice League: Generation Lost #23 Read More »