X-Men

Uncanny X-Men #28

Uncanny X-Men #28While others react to his recent move of attempting to befriend rather than stop the dangerous Omega-level mutant, Cyclops works to attempt to convince Matthew Malloy to join his team of X-Men offering Scott Summers a big gun and game changer in his standoff against S.H.I.E.L.D.

Although the unstable Malloy is still far from A) Joining Cyclops team or B) Being able to control his powers to be able to join the team, Cyclops’ offer leaves Beast, Maria Hill, and others at a complete loss of what to do next. The only one who seizes the opportunity to act is Magneto who finally returns to the series after a lengthy abscence not all that keen on what Cyclops has been doing in since his departure.

I’m happy to see Magneto’s return but sad to learn that he appears to be at odds with a move that could take the X-Men, and the series, to an entirely new level. Worth a look.

[Marvel, $3.99]

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All-New X-Men #33

All-New X-Men #33As the rest of the scattered X-Men discover they aren’t in Kansas anymore, Jean Grey enlists the help of Miles Morales in hopes of finding the rest of her time-and-space displaced team. Angel and X-23 manage to make it back to the home of their X-Men only to find more questions as the Beast sits down for dinner with Victor von Damme, and Iceman deals with a pissed-off Mole Man and his entire underground army.

Getting Angel and X-23 back adds some nice levity to the situation while the rest of the team mainly freaks out with their new reality. For someone unfamiliar with Marvel’s Ultimate Universe (which I’ve mostly avoided other than the early Ultimate Spider-Man arcs) I felt as out-of-place as the X-Men, but given the fact that is exactly the issue’s hook it certainly doesn’t hurt the story (although those more familiar with the universe will obviously get more out of the cameos of the various alternate versions of Marvel Comics characters). Worth a look.

[Marvel, $3.99]

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Uncanny X-Men #27

Uncanny X-Men #27In an issue that teases possible serious repercussions for both teams of X-Men going forward, Cyclops reluctantly agrees to help Wolverine‘s team and S.H.I.E.L.D. stop Matthew Malloy before the mutant is overcome by his restored powers no longer kept in check by the recently deceased Charles Xavier.

I’m always a bit squeamish when comics rely on the introduction of a new super-duper-awesome hero/villain as a plot device to effect change. Someone as powerful as Malloy simply inserted into the existing universe creates all kinds of problems that Marvel Comics may not be prepared to deal with. Don’t believe me? Look up the Sentry‘s Wikipedia entry.

Cyclops’ decision-making at the end of this issue (after the heroes where routed easily by Malloy) offers Scott Summers the opportunity to further his own mutant agenda (even if it may very likely push him down a super-villain path which he has teetered on ever since the fracture of the team). Worth a look.

[Marvel, $3.99]

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Magneto #10

Magneto #10Helping setting up Marvel Comics’ Fall Avengers/X-Men crossover Axis (which I will likely be giving a very wide berth), Magneto‘s search leads him to be captured by the Red Skull who, imbued with a part of Charles Xavier‘s mental gifts, uses his mind to turn Magneto’s own past against him.

Taking place mostly inside Magneto’s mind, Magneto #10 focuses on Magneto attempting to keep his sanity and stop the Red Skull from breaking him (which would happened if not for the timely arrival of the Scarlet Witch, Rogue, and Quicksilver). As to the now mutant-powered Red Skull… meh.

For a comic that has gone out of its way to keep its lead character off the grid throwing him into the middle of a crossover this big is more than a little jarring. That said, the tease at the end of the issue involving Magneto’s rash decision allows readers who stick around to see what an amped-up version of his former self might accomplish. For fans.

[Marvel, $3.99]

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All-New X-Men #32

All-New X-Men #32After their encounter with a new mutant Jean Grey, Beast, Iceman, Angel, and X-23 are scattered across the Marvel Ultimate Earth with no way of getting home. Jean Grey is lucky enough to run into Spider-Man, albeit not the Spider-Man she knows, but other members of the team aren’t so lucky.

Angel finds himself in the middle of the Savage Land, Beast is trapped in the middle of Latveria, after accidentally breaking up a football game X-23 is on the run from the law, and Bobby wakes in the middle of the Mole-Man‘s lair.

The Jean Grey/Miles Morales team-up sells the issue (while also providing a pretty cool splash panel of Miles’ time as Spidey), but the other storylines don’t put the original X-Men in situations which they couldn’t have found on their own Earth (in either timeline, really). As someone who has largely ignored the Ultimate Universe since its creation the comic is is only mildly interesting to me but longtime fans may get more out of it. For fans.

[Marvel, $3.99]

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