Comics

007 #2

Beginning with a funeral followed by a wake of fellow 00 members of MI6, 007 #2 continues to flesh out who the recently deceased 003 Gwendolyn Gann was. The early sequences offer more flashes of the agent’s past before Bond has a conversation with M about what 003 was working on for M16 investigating a private organization recruiting top-level intelligence assets from around the world working for an agency without any allegiances drawn on a map.

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The Ninjettes #1

In a reality where the government tests for sociopaths as children and puts them to work as killers comes The Ninjettes #1. Um, okay? The comic opens with a group of young women dumped in an abandoned building in the middle of nowhere and told by a kid’s video mascot that only three of them have positions waiting for them. Let the carnage begin.

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Once and Future #29

The penultimate issue of Once and Future offers a pair of great moments heading into the series’ conclusion, and that doesn’t include Rose surviving the blow from the Green Knight. The first is the tease of what is to come that offers just enough foreshadowing to provide a “holy shit!” kind of realization about the moment which will follow. 

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Red Sonja #12

The origin tale of Sitha, and her time with Red Sonja, comes to an end with Red Sonja #12 which starts with Sonja on the hunt for the stolen child and her confrontation with the Daughters of Fire who plan to rip the power of Xamul from the child and claim it as their own. The issue works as both a rescue and one final partnership between the pair as Sitha helps Sonja defeat the High Priestess once she gains Xamul’s power.

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Moon Knight: Black, White & Blood #4

Ever wanted a comic book where Moon Knight bashed in Captain America‘s head with a boulder? That’s one of the things Marvel delivers in the latest issue of Moon Knight: Black, White & Blood featuring three separate tales of Moon Knight in black, white, and a splash of red. “Good Morning,” the story mentioned above, offers a look at the dream Marc Spector experiences every night, a game of defeating both friend and foe to own the board by the time he wakes up. I guess that’s what passes for a good night sleep for our hero.

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