Comics

Morning Glories #44

Morning Glories #44The latest issue of Morning Glories returns to the unique relationship of Vanessa and her mother Ellen who, as far as we know, are the only mother-daughter combination allowed within the walls of Morning Glory Academy. Why this is the case remains a mystery, but what the issue is clear about is the faculty’s insistence on breaking, or at least weakening, the ties between mother and daughter despite going to all the trouble to allow their reunion.

Although the issue alludes to the equally odd, but less emotional, relationship between Oliver and Ian, the comic is primarily concerned with mother and daughter and the efforts Ellen took to protect Vanessa from ending up a the Academy before Ms. Clarkson‘s intervention.

Like pretty much every other student in the school Vanessa is a puzzle piece that doesn’t quite yet fit. Why is she important enough to (at least partially) mollify Ellen? And why was it necessary for Casey, under the guise of Clarkson, to make sure both mother and daughter made it safely to the school? Worth a look.

[Image, $3.50]

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Snake Eyes: Agent of Cobra #3

Snake Eyes: Agent of Cobra #3Most of G.I. JOE: Snake Eyes: Agent of Cobra #3 isn’t spent with Snake Eyes, although we do get some of Chameleon feeding the former JOE intelligence to help his search, but instead the story is mainly focused on his target: the former Cobra Commander’s son. We get a long look at Billy’s life off the grid in Thailand with Ronin his only friend and protector.

Along with a look at Billy‘s nomadic current lifestyle G.I. JOE: Snake Eyes: Agent of Cobra #3 also gives readers a glimpse of his life as Cobra Commander’s son. The only big action scene takes place during one of these flashbacks showing us why Billy has turned his back on the life he was born into.

Although lighter on action than last month’s issue, after Billy steps in to commit a foolishly heroic action things go from bad to worse as both assassins and the Arashikage Clan send men after him setting up what you would assume would be an action-heavy fourth issue. And of course we still have a Snake Eyes/Storm Shadow confrontation to come before the series concludes. Worth a look.

[IDW, $3.99]

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Darth Vader #3

Darth Vader #3Facing the wrath of the Emperor who lays the recent defeats, including the destruction of the Death Star, at his feet, Darth Vader begins to put together his own private force to ensure his plans (including learning the identity of that meddlesome farm boy with his old lightsaber who despite being the biggest hero the Rebellion has ever known or celebrated the vast Imperial network has yet to learn so much as his name).

Despite the fact that the storyline for this opening arc boils down to basically the Dark Lord of the Sith being grounded by his dad and sneaking off to do whatever he wants in a fit of teenage rebellion, Darth Vader #3 does entertain thanks in large part to the introduction of Aphra, a new character providing the kind of mechanical expertise Vader needs to quietly rebuild his forces without alerting the Emperor to what he is doing.

Unless the series is going to be Darth Vader cutting a huge swath through the galaxy leaving dead bodies in his wake (don’t get me wrong, that could work), the series needs characters like Aphra to ping conversation and ideas off of. I’m intrigued to see where the comic goes from here. Worth a look.

[Marvel, $3.99]

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Samurai Jack #17

Samurai Jack #17As I’m a fan of both Samurai Jack and countless heist films Samurai Jack #17 delivers its share of fun right in my wheelhouse. Teaming up with “the Thief” (we have still yet to learn his real name), Jack and his new partner spend most of the issue breaking into the Master of Time’s highly-guarded compound. This includes guards, alarms, death traps, laser grids, and the need for a good deal of stealth from both characters (and when that fails swift legs and forceful fisticuffs).

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Teenage Mutant Ninja Turtles #44

Teenage Mutant Ninja Turtles #44The Turtles battle to stop the Technodrome while their plan to thin the ranks of The Foot is successful. Sadly its not a compelete success as the island itself is terraformed into a Dimension X environment and the one Turtle left behind must deal with the enraged Rocksteady and Bebop. Teenage Mutant Ninja Turtles #44 is a game-changing issue as IDW certainly sets out to break new ground after the fallout of this issue. Caution: Major Spoilers below!

The issue wraps up most of the ongoing storylines while opening the door for this version of Karai to become a more interesting character in the coming months. Issue #44 also gives us the return of Alopex and Angel along with the defeat of General Krang. Sadly it also marks the death of a Donatello whose loss will likely be felt in every single panel of the series from this point on. It’s a bold move likely to enrage its share of fans but it also allows the series to break with tradition and take the remaining three Turtles on a different journey than we’ve ever seen before. Worth a look.

[IDW, $3.99]

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