Comics

Comic Rack

Comic RackIt’s the beginning of a new month so it must be time to talk about comics! Welcome to the RazorFine Comic Rack boys and girls. Pull up a bean bag and take a seat at feet of the master as we offer you this quick list of all kinds of comic book goodness set to hit comic shops and bookstores this month from all your favorite publishers including DC, Marvel, Dark Horse, Archie, Dynamite, IDW, Image Comics, and others.

This month includes the first issues of City: The Mind In the Machine, The Fuse, King Conan: The Conqueror, Loki: Agent of Asgard, The Mercenary Sea, New Warriors, One Hit Wonder, The Punisher, The Royals: Masters of War, She-Hulk, Winter Soldier: Bitter March, Wolverine, X-Force, and the final issues of All New Fathom, Batman: Black & White, Battlestar Galactica: Starbuck, Black Dynamite, Daredevil, Marvel Knights: Spider-Man, Miss Fury, The Other Dead, Painkiller Jane: The Price of Freedom, Sons of Anarchy, and Star Trek: Khan.

Enjoy issue #198

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Guardians of the Galaxy #11.NOW

Guardians of the Galaxy #11.NOWJust when I think Marvel’s numbering system couldn’t get any more ridiculous the company starts releasing .NOW issues. Sigh. Anywho, the latest issue of Guardians of the Galaxy is actually quite fun as it sets up the events of the crossover with All-New X-Men and the abduction of Jean Grey who the Shi’ar plan on putting on trial for the crimes as the Phoenix (despite the fact that this version of the character hasn’t committed them yet).

After being saved by Gamora and Angela, who rescue an unconscious Peter Quill from a Skrull bounty hunter posing as one of his teammates, the murder girls (as Rocket Raccoon likes to call them) and the rest of the team head to Earth after learning of the Shi’ar plot.

I’m not really looking forward to title jumping into yet another crossover, but on the other hand the galactic ramifications of Jean Grey’s trial make for an unique situation that fits this team perfectly. We don’t get much from Rocket, Groot, or Drax, but the early stuff with Quill is fun as is the continued female bonding of the murder girls. Worth a look.

[Marvel, $3.99]

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Batman ’66 #7

Batman '66 #7One of my favorite criminals from the 60’s Batman TV-show was False Face (played by an uncredited Malachi Throne). Only making a single appearance on the show in the two-parter “True or False Face” and “Holy Rat Race” the constantly-masked villain capable of perfectly impersonating anyone gets his own comic adventure here as the villain impersonates millionaire Bruce Wayne and attempts to destroy Mount Rushmore!

The adventure is fun, if over-the-top, and forces Batman to abandon showing up as Bruce Wayne until Batman and Robin can clear his name. If I have a major complaint its the unnecessary ambiguous clues False Face leaves for the Dynamic Duo making him come off a bit like a second-rate Riddler.

The back-up story is a bit odd as the Joker decides to take Wall Street’s advice and downsize to increase profits only to not have enough henchmen to properly execute a heist or defend himself against Batman and Robin. Worth a look.

[DC, $3.99]

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Supergirl #27

Supergirl #27I’m saddened, but not surprised, by DC refusing to capitalize on the perfect situation to admit a horrific mistake and move on. Last issue ended with Supergirl killing the pointlessly redesigned pseudo-Lobo which I had hoped might mean that DC Editorial had chosen to listen to fan outrage of yet another bastardization of a classic character and carefully orchestrated a way to get rid of the character in a single issue. Nope. At least the art is good.

The “dead” pseudo-Lobo of course comes back to life to cause trouble for Supergirl along with Shay Veritas and the other scientists trapped aboard the dimensionally-trapped Block. The comic also introduces us the ship’s prisoner/passenger with the New 52 introduction of Lady Blaze (who, if possible, interests me less than pseudo-Lobo).

Although I’ve grown to like this depiction of Kara, the comic’s hot-and-cold storylines have been hit-and-miss for me and I have little interest in seeing Kara and pseudo-Lobo, Round 2 after her solar recharge. Maybe I’ll come back for the next arc. Pass.

[DC, $2.99]

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Nova #12

Nova #12Used mainly to set-up a series of events leading up to a classic misunderstanding (i.e. an overused comic book staple) and fight between two heroes in next month’s issue, Nova #12 continues Sam‘s adventures in the stars while his family deals with their own troubles on Earth.

After being dismissed by Galactic Kraven (seriously, how else do you describe the guy who hunts super-hero types for sport?), Nova answers a distress call of a Nova spaceship under attack. Despite being creeped-out that the ship is powered by a dead Nova, our hero gives the spaceship a power boost not realizing he’s just helped pirates and slavers avoid capture and continue to sell off their prisoners including the young girl who tricks Sam into helping.

Of course the whole point of this issue is to set-up the supremely ridiculously titled Nova #13NOW (really Marvel?) which will pit Sam against a very angry Beta Ray Bill and teach the young hero that things aren’t always what they seem. For fans.

[Marvel, $3.99]

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