Comics

Justice League #6

justice-league-new-52-6-coverI won’t go so far to say the latest issue of Justice League is good but it’s damn sight better than worthless piece of crap Geoff Johns and Jim Lee signed their names to last month.

There are some improvements. Dakrseid‘s ridiculous makeover continues to be tweaked to lessen the effect of the big arrow pointing as his crotch. The dialogue for the team is slightly better (although we still get quite a few groaners mixed in), and the resolution, which helps elevate Cyborg by making him the hero of the hour, works fine.

That said, there’s plenty of problems. Although the idea of framing the Justice League‘s battle with Darkseid from the view of the people on the street is a good one, the narration and dialogue of the populace is pretty damn awful in spots reading far too much like jingoistic plot points (or hamfisted Super Friends references) than phrases anyone would actually say.

Personally, I was also less than happy with the continued bickering between the group while on-stage to be congratulated – not to mention the Flash‘s poor first attempt at naming the team.

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Usagi Yojimbo #144

usagi-yojimbo-144-coverUsagi Yojimbo #144 concludes the two-part storyline that began last month as the rabbit ronin helps out a soy sauce from a ruthless competitor. The second issue gives us a little more action than last month as well as a few more snippets of information for anyone who has ever been curious about the (far more complex than I had expected) process of making soy sauce.

Even the the vandalism of old man’s factory and the murder of his assistant isn’t enough to get the lazy local sheriff involved. Usagi Yojimbo takes matters into his own hands by throwing the local law in the middle of the gang determined to drive the old soy sauce maker out of business.

A good conclusion to the tale, which include some terrific panels of Usagi in action. Worth a look.

[Dark Horse, $3.50]

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Comic Rack

It’s a new week so it must be time to talk about comics! Welcome to the RazorFine Comic Rack boys and girls. Pull up a bean bag and take a seat at feet of the master as we offer you this quick list of all kinds of comic book goodness set to hit comic shops and bookstores this week from all your favorite publishers including DC, Marvel, Dark Horse, Archie, Dynamite, Image Comics, and others.

This week includes Action Comics, Animal Man, Avengelyne, The Boys, Charismagic, Defenders, Detective Comics, Fatale, G.I. JOE, Green Arrow, Hulk, Irredeemable, Justice League International, Lady Death, The Lone Ranger, Red Lanterns, Spawn, Stormwatch, Sweet Tooth, Uncanny X-Force, Winter Soldier, X-Men, the first issues of Age of Apocalypse, Fairest, Hell Yeah, Manhattan Projects, Night Force, Supurbia, and the final issues of The Huntress, Kick-Ass 2, Supernatural, True Blood: The French Quarter, and Villains for Hire.

Enjoy issue #168

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Teenage Mutant Ninja Turtles #7

Teenage Mutant Ninja Turtles #7The latest issue of the Teenage Mutant Ninja Turtles reboot not only gives us the first appearance of General Krang and the early beginnings of Casey and April‘s relationship, but an entire army of Mousers for Splinter, Leonardo, and Donatello to take on.

With the exception of the introduction of Krang, which I’ve got to admit works better than I thought it would, storywise this one’s a little light as it merely inches the existing stories incrementally forward. However, in terms of action the latest issue proves to be a hell of a lot of fun as the Turtles protect their home from a seemingly endless supply of killer robots.

If you’re not reading this comic, I don’t know what to tell you. It’s got talking brains inside mechanical bodies, giant philosophical rats, and Teenage Mutant Ninja Turtles. Honestly, what more do you want? Worth a look.

[IDW, $3.99]

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Morning Glories #16

This month’s issue picks up the thread’s of issue #13 (from way back in October) as we finally learn a little more about what happened to Casey and Miss Hodge. The final panels of the earlier issue are true, the pair have traveled back into the past, but far further than Miss Hodge had planned.

Casey comes face-to-face with a father who doesn’t recognize her (his daughter is only three years-old and safe at home in bed), and has to deal with torture, shock, and an understanding that her life has been turned completely upside-down (even more so than her time at Morning Glories Academy).

The issue works pretty well. I’d like a little more explanation in how Miss Hodge enforces her will on others, and how Casey has the same ability. Is it a natural talent, until now untapped? Or is this something Hodge granted her? In either case a little clarity (which I’ll admit is asking quite a bit from this comic) would have been nice.

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