When an old enemy decides to get revenge on Katana Batman‘s new partner finds herself public enemy number one. To clear her name and prove that one of Battleaxe’s apprentices is actually impersonating her and committing crimes under Katana’s name, Batman’s partner will have to stick clear of police while tracking down a mirror image of herself.
As with the last issue, Beware the Batman #4 relies on characters that were never introduced in the television show. Given how the character is introduced here, I wonder if there was a script on the show to introduce the character of Battleaxe that simply never got made (or aired).
Katana vs. Katana works well, and gives the police a heightened reason to target Batman and his partner. Of course all this leads up to next month’s premature final issue of the series told completely from the perspective of Alfred. Worth a look.
Continuing the “First Contact” storyline begun in Batman/Superman #8, when Superman becomes infected by the same nanites causing Power Girl to loose control of her powers the foursome of heroes split up to keep the pair of malfunctioning Kryptonians away from each other.
Power Girl and Batman fly ahead to New Gammora, where the Dark Knight Detective has deduced the trouble has originated from, and where they discover the mad scientist behind Kara’s recent troubles which are only a byproduct of his plan to perfectly clone Kryptonian DNA, while Huntress and Superman make their way more slowly to the same locale giving the Man of Steel time to recover.
Although it lacks the big moments of the characters meeting for the first time, the second chapter continues to play on how this world’s Batman and Superman are similar yet different to those our heroines remember from their own parallel world while revealing our villain. Worth a look.
Complications with Zoe‘s pregnancy leave the crew of Serenity with a newborn baby to care for and a forced trip to an Alliance medical ship where the crew, to protect themselves and young Emma, must leave the injured ship’s first mate in the hands of their enemy.
That’s hardly the only trouble for the crew as Jayne leads the leaders of the new resistance to their messiah who (not surprisingly) has no interest in joining or leading their cause, especially after Mal correctly deduces that rebels have brought trouble right to his door.
Jayne swapping places with Zoe means we’re still without a full crew, and River‘s choice to put herself in a medically-induced coma to find more information like Miranda which can be uses as leverage against the Alliance proves the young woman‘s timing hasn’t improved as it leaves her defenseless, and the ship down another crew member, when Jubal Early catches up with Serenity once more. Worth a look.
[Dark Horse, $3.50]
The first arc of the new Samurai Jack comic comes to a close as Samurai Jack ventures into Aku‘s fortress to find the final remaining Tread of Time and come within a breath of fulfilling his destiny and making it home.
Other than to collect the arc in a graphic novel there’s no real reason to end the storyline so quickly as Jack’s quest to collect the various threads could have continued for quite some time. For better or worse the storyline is shortened, through montages in each of the last few issues, and Jack’s quest to reconstitute the Rope of Eons comes to an end.
Samurai Jack #5 offers fans the first real look at the evil that is Aku in the new comic series and a battle between the monster and our hero that leaves Samurai Jack near death. Mortally wounded, out hero has to use the chrono magic in the threads to save his life rather than return home meaning his never-ending quest against Aku will continue (for hopefully many, many more issues). Worth a look.
The Turtles’ Northampton retreat continues as April gets a spunky new hairdo, a still-confused Leonardo takes an important first-step into returning to his role as the Turtles’ leader, and Raphael finally accepts Alopex into the family, at least until Shredder’s new warriors led by Koya find them.
I’m hoping the bridge built between Raphael and Alopex, who I very much enjoy together, isn’t so quickly burned down as the Turtle is quick to blame Shredder‘s former soldier for leading the Foot Clan’s assassins to the group.
Other than the first appearance of Koya, who we should be seeing much more of next issue, and April’s haircut, Teenage Mutant Ninja Turtles #31 is most notable for Leonardo accepting the blue mask from Splinter and taking his place alongside his brothers yet again. Now we see if Shredder’s training, with the abscence of the brainwashing, has made Leonardo a more fierce warrior or if this too will take time. Worth a look.
After unintentionally releasing a spirit of vengeance and murder from his prison, the Flash teams up with Deadman to fight the Keystone Killer who plans on returning to his murderous ways by hunting down the surviving descendants of his original victims.
Offering no closure for Barry as the Fastest Man Alive learns the vengeful spirit had no hand in his mother’s death, the odd ghost story does allow for an unique team-up of heroes we normally wouldn’t see together. And although I like my Boston Brand a little more whimsical, the character is put to good use here (even if it feels like the storyline is being unnecessarily drawn out for one more month).
The issue’s backstory (without an ounce of subtlety) continues to suggest that the man Barry knows as his father isn’t who he thinks he is (in more ways than one). Patrick Zircher’s art is okay but doesn’t do much to add any flair to the storyline. For fans.
“The Trial of Jean Grey” continues as the Guardians of the Galaxy, Starjammers, and band of time-displaced X-Men make their way to the Shi’ar homeworld as Jean Grey‘s trial for the crimes an older version of herself committed while under the control of the Phoneix Force begins.
No big movement is made in the overall storyline as the heroes only arrive planetside (and the trial begins) as the issue comes to a close. However, Guardians of the Galaxy #12 does have some nice character moments between Cyclops and his father, as well as X-23 comforting the leader of the X-Men after a very long day. We also get Jean Grey finally seeing the evidence of the Phoneix’s destruction for the first time.
With two more issues to the arc it will be interesting to see how the writers resolve the conflict. Will the heroes simply rescue Ms. Grey, will Gladiator be forced to admit the woman he’s judging isn’t the same one who committed the atrocities, or will the intervention of an outside force (Jason? The Phoenix?) tip the scales? Worth a look.
As someone who hasn’t played the new Tomb Raider game, focused on exploring the origins of Lara Croft, I found Tomb Raider #1 a bit of a tease as it takes place after the events of the recent game which we only see glimpses of in dialogue or dream flashbacks from our heroine’s time on the Japanese island of Yamatai which forged Lara Croft into the adventurous English archaeologist fans have enjoyed ever since the first game was released in 1996.
Picking up sometime after Croft’s life-changing experiences, we see her interactions with two other survivors including a fellow shipwrecked passenger of the Endurance who seems literally haunted by some mystical force surrounding the artifacts which were removed from the island during their tumultuous stay there.
Those who have played the game are obviously going to have a heads-up on the rest of us as it appears we’re only going to learn pieces of Lara’s first adventure through flashbacks and the search for these artifacts (and return to the island?) rather than a straight comic adaptation of the game. For fans
[Dark Horse, $3.50]
Leading into next month’s over-sized 100th issue finale, Transformers: Regeneration One #99 wraps up the Jhiaxus storyline while giving us glimpses of the other looming threats. As Jhiaxus brags to the captive Autobot leader Rodimus Prime, Autobot Wreckers start dismantling the hub network. The newly reconstituted Shockwave lends a hand as well, allowing the force in control of Starscream to face Jhiaxus and end the threat once and for all.
Although we don’t learn the condition of Optimus Prime, we get a glimpse of the captured Spike. And on Cybertron we witness a still-dangerous Galvatron running amok on a world with few Autobots remaining. Thankfully Cybertron still is protected by Dinobots (setting up a possible battle between Grimlock and Galvatron to cap the series).
With plenty of action that highlights many of my favorite Transformers, and even moves the logical Shocwave to emotion in a terrific panel, there’s much here to enjoy as the comic sets up its grand finale that all started in a four-issue mini-series 30 years ago. Worth a look.
As Larfleeze begins cleaning out the planet Sorrow’s coffers for anything that catches the greedy hero’s eye, Sena the Wanderer is reunited with the rest of her family including the temptress Adora (whose amorous powers make anyone who come into contact with her, who isn’t an “orange monkey,” fall immediately in love – something Pulsar Stargrave learns for himself rather quickly).
Finally remembering he has a butler to reacquire, Larfleeze abandons Sorrow to take on Laord of the Hunt‘s entire family (even Adora whose powers, much like those of her siblings, have no effect on the selfish orange ring-slinger).
Larfleeze vs. the gods from another dimension certainly promises plenty of action next week, but I’m even more excited with the actions of the planet of Sorrow who decide to call in a Green Lantern to deal with their new problem which means the comic has something truly great up its sleeve yet to come. Worth a look.