Batman ’66

Batman ’66 #7

Batman '66 #7One of my favorite criminals from the 60’s Batman TV-show was False Face (played by an uncredited Malachi Throne). Only making a single appearance on the show in the two-parter “True or False Face” and “Holy Rat Race” the constantly-masked villain capable of perfectly impersonating anyone gets his own comic adventure here as the villain impersonates millionaire Bruce Wayne and attempts to destroy Mount Rushmore!

The adventure is fun, if over-the-top, and forces Batman to abandon showing up as Bruce Wayne until Batman and Robin can clear his name. If I have a major complaint its the unnecessary ambiguous clues False Face leaves for the Dynamic Duo making him come off a bit like a second-rate Riddler.

The back-up story is a bit odd as the Joker decides to take Wall Street’s advice and downsize to increase profits only to not have enough henchmen to properly execute a heist or defend himself against Batman and Robin. Worth a look.

[DC, $3.99]

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Batman ’66 #6

Batman '66 #6Okay, I love the 60’s Batman TV-show but I’m freely willing to admit not all the show’s villains were winners. For instance: The Bookworm. Two-thirds of a comic centered around the character is far too much (he would have been much better used, if at all, in one of the back-up stories).

The Bookworm’s main story has to do with the literary-obsessed criminal gathering every piece of evidence on the existence of Batman and Robin to determine their true identities. Not surprisingly, Batman tricks the villain into mistaking someone else (Alfred?) for the Caped Crusader and eventually apprehends the Bookworm.

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Batman ’66 #5

Batman '66 #5The latest adventure set in the world of the 60’s Batman television show pits Batman and Robin against The Sandman who puts all of Gotham City into a highly suggestive sleep to complete the largest robbery the city has ever seen. After catching the Dynamic Duo in his trap as well the villain attempts to pry the location out the Batcave out of them by controlling Batman’s dreams (which include a couple of really cool panels by artist Ruben Procopio).

Despite nearly giving away the secret location of the Batcave (and with it his secret identity), Batman eventually realizes and takes control of the dream allow the heroes to wake-up and put the villain to sleep (so to speak). The Sandman falls very much into the D-list category of Bat-villains, but the tale is fun and certainly fits the style of the comic.

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Batman ’66 #2

Batman '66 #2The second issue of Batman ’66 sends Batman and Robin up against the formidable team of the Penguin and Mr. Freeze who have constructed a enormous iceberg in the middle of Gotham Harbor that somehow the Penguin has been able to get legally recognized as its own sovereign country.

Trespassing on Penguinia, Batman is thrown in the icy dungeon leaving Robin to find a way out of the pickle as Emperor Penguin and Ambassador Freeze blackmail ships needing passage in or out of the harbor. With the help of the Bat-Sub, the Boy Wonder comes up with a plan to free the Caped Crusader and save the day.

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Batman ’66 #1

Batman '66 #1I finally decided to pick up the first few issues of Batman ’66, the print version of the digital comic inspired by the 1960s Batman television show. Batman ’66 #1 features Batman and Robin dealing with the return of the Riddler and his odd puzzles as he sets out to steal three pieces of priceless artwork from Gotham City created by a renown artist whose love for puzzles was well known.

While tackling the Riddler, Batman and Robin end up in the new night club owned by Catwoman who isn’t pleased with the mess they make of her club and her goons. Not involved with the crimes, Catwoman agrees to help the Dynamic Duo stop the Riddler (and take the opportunity to try and steal one of the pieces of art for herself).

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